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Practical Testing: 31 - A bug in DestroyTimer.

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Back in 2004, I wrote a series of articles called "Practical Testing" where I took a piece of complicated multi-threaded code and wrote tests for it. I then rebuild the code from scratch in a test driven development style to show how writing your tests before your code changes how you design your code. Since the original articles there have been several bug fixes and redesigns all of which have been supported by the original unit tests and many of which have led to the development of more tests. Whilst doing some development on a new server design I managed…
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This page is an archive of entries from January 2011 listed from newest to oldest.

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I usually write about C++ development on Windows platforms, but I often ramble on about other less technical stuff...

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